Math 201 - Course Overview
A collection of elementary math projects that demonstrate the application of coding to solve math problems and model math concepts.
- GRADES 6-8
- WEB IPAD
Once your students have completed at least five lessons of Programming 101 or equivalent coding experience, you can assign these CCSS-aligned projects to complement your teaching on topics in geometry, measurement units, fractions, probability, and more. For example, if you’re teaching a lesson on probability, you can assign the Dice Rolls project. Your students will use coding to create a simulation of dice being rolled, then explore the probability of different outcomes by programmatically rolling a die hundreds or thousands of times.
With this collection of math projects, you can easily integrate coding and project-based learning into your curriculum. Each STEM lesson walks students through how to make a project about something they’re learning in school with step-by-step instructions. At each step, it encourages them to make their project unique and interesting, emphasizing that coding is a creative medium much like writing or drawing.
We’re constantly updating our STEM courses with new projects, so if there’s something you’d like us to add, send us a message at firstname.lastname@example.org.
What Students Learn
- Use programming for math projects
- Build a slide show on a topic
- Build a quiz game
- Make an interactive chart
- Use animation to illustrate
- Narrate using your own voice
- Use the physics engine to model
- Troubleshoot and debug programs
* Online courses require a modern desktop computer, laptop computer, Chromebook, or Netbook with Internet access and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required.
* Tablet courses require an iPad (iOS 10+) with Tynker or Tynker Junior app installed and Internet access