Math 201

A collection of elementary math projects that demonstrate the application of coding to solve math problems and model math concepts.

  • GRADES 6-8
  • INTERMEDIATE
  • WEB IPAD

Answer Key

Module 3: Dice Rolls

Module 4: Quiz

1.

2.

3.

4.

5.

6.

U.S. Standards

  • CCSS-Math: MP1, 6.SP.B.5.A, 7.SP.C.5, 7.SP.C.6
  • CCSS-ELA: SL.6.1, SL.7.1, SL.8.1
  • CSTA: 2-AP-13, 2-AP-16, 2-AP-17
  • CS CA: 6-8.AP.11, 6-8.AP.13, 6-8.AP.16, 6-8.AP.17
  • ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b

U.K. Standards

Key stage 3
Pupils should be taught to:
  • design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
  • create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
  • understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns

Lesson 11: Dice Rolls

Course: | iPad Web

  • Introduction
  • Dice Rolls Example
  • Dice Rolls
  • Quiz

Lesson 11 : Dice Rolls
Math 201

Time: 45+ minutes

Introduction

Tynker Blocks Introduced

Vocabulary

Objectives

Materials

Warm-Up (15 minutes)

Activities (30 minutes)

Facilitate as students complete all Dice Rolls modules on their own:

1. Introduction (Introduction)
2. Dice Rolls Example (Example)
3. Dice Rolls (DIY)
4. Quiz (Multiple-choice)

Extended Activities (10 minutes)