LESSONS

# Programming 302

Students learn to create programs of moderate complexity with variables, functions, and advanced physics. They will even program their own hero and enemy A.I.

• WEB

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# Lesson 5: Ricochet

Course: | Web

• Introduction
• Concepts
• Set Restitution
• Set Density
• Trick Shot
• Bouncing Aliens
• Gravity Maze
• Quiz

## Lesson 5 : Ricochet Programming 302

### Activities(45 minutes)

Facilitate as students complete all Ricochet modules on their own:

1. Introduction (Introduction)
2. Concepts (Concepts)
3. Set Restitution (DIY)
4. Set Density (DIY)
5. Trick Shot (Puzzle)
6. Bouncing Aliens (DIY)
7. Gravity Maze (DIY)
8. Quiz (Multiple-choice)

### U.S. Standards

• CCSS-Math: MP.1, MP.7
• CCSS-ELA: 6-8.RST.3, 6-8.RST.4, 6-8.RST.7, RI.9-10.3, RI.11-12.3
• CSTA: 2-AP-10, 2-AP-12, 2-AP-13, 2-AP-15, 2-AP-16, 2-AP-17, 3A-AP-17, 3A-AP-22
• CS CA: 6-8.AP.11, 6-8.AP.13, 6-8.AP.15, 6-8.AP.16, 6-8.AP.17, 9-12.AP.12, 9-12.AP.16
• ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b

### U.K. Standards

##### Key stage 3
Pupils should be taught to:
• design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
• understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
• undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users
• create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
• understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
##### Key stage 4
All pupils must have the opportunity to study aspects of information technology and computer science at sufficient depth to allow them to progress to higher levels of study or to a professional career. Pupils should be taught to:
• develop their capability, creativity and knowledge in computer science, digital media and information technology
• develop and apply their analytic, problem-solving, design, and computational thinking skills
• understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to report a range of concerns