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K-8 Plan
Programming 1B
Elementary School course
Programming 1B
GRADES 1-2
BEGINNER
WEB
14 LESSONS
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1
Welcome
Welcome to Tynker! In this lesson, you'll learn about the Tynker Workshop.
Lesson Plan
2
Use Conditional Logic
Recognize simple patterns and use conditional logic and loops to solve.
Lesson Plan
3
Apply Advanced Logic
Guide Codey back to the computer using loops and logic.
Lesson Plan
4
Animation and Sound
Create a scene with animation and sound.
Lesson Plan
5
Apply Negative Logic
Use more varieties of conditional statements and loops.
Lesson Plan
6
Use Nested Logic
Use advanced logic to do jump over different kinds of obstacles.
Lesson Plan
7
Use Advanced Logic
Choose the right constructs and avoid obstacles to reach the goal.
Lesson Plan
8
Write a Story
Learn to create a comic strip using Tynker.
Lesson Plan
9
Make Geometric Patterns
Draw geometric patterns using the correct angles and line lengths.
Lesson Plan
10
Use Arrow Keys to Move
Learn to use motion and direction to move actors.
Lesson Plan
11
Build a Game
Learn about loops and conditionals and build a game.
Lesson Plan
12
Sequencing Review
Eat bugs and make your dragon grow to jump on to higher platforms.
Lesson Plan
13
Loops Review
Automate several tasks in the correct sequence to reach the treasure.
Lesson Plan
14
Patterns Review
Blast the airships and move forward using pre-defined functions.
Lesson Plan