Space Cadet

Students learn coding concepts as they solve these puzzles to help their astronaut through the space journey.

  • GRADES 1-2
  • BEGINNER
  • WEB IPAD
  • Voiceovers

Answer Key

Module 1: Use a Loop

Module 2: Jump Loop

Module 3: Detect the Pattern 1

Module 4: Detect the Pattern 2

Module 5: Another Loop

Module 6: Get the Med Kit

U.S. Standards

  • CCSS-Math: K.CC.B.4, K.CC.B.5, 1.OA.B.3, 2.OA.B.2, MP.1
  • CCSS-ELA: RF.K.4, RF.1.4, RF.2.4, RF.1.4.A, RF.2.4.A, 1.RI.10, 2.RI.10
  • CSTA: 1A-AP-09, 1A-AP-10, 1A-AP-11, 1A-AP-14
  • CS CA: K-2.AP.12, K-2.AP.13, K-2.AP.16
  • ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b

U.K. Standards

Key stage 1
Pupils should be taught to:
  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies
Key stage 2
Pupils should be taught to:
  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact

Lesson 4: Walk. Jump. Repeat.

Course: | iPad Web

  • Use a Loop
  • Jump Loop
  • Detect the Pattern 1
  • Detect the Pattern 2
  • Another Loop
  • Get the Med Kit

Lesson 4 : Walk. Jump. Repeat.
Space Cadet

Time: 30+ minutes

Introduction

Tynker Blocks Introduced

Vocabulary

Objectives

Materials

Warm-Up (5 minutes)

Activities (30 minutes)

Facilitate as students complete all Walk. Jump. Repeat. modules on their own:

1. Use a Loop (Puzzle)
2. Jump Loop (Puzzle)
3. Detect the Pattern 1 (Puzzle)
4. Detect the Pattern 2 (Puzzle)
5. Another Loop (Puzzle)
6. Get the Med Kit (Puzzle)

Extended Activities (10 minutes)