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Cannon Crasher Course

Welcome to Cannon Crasher Course, a Physics and Pen Drawing. Build a drawing-based car racing game and a projectile-based physics game with explosions.

Cannon Crasher Course

Welcome to Cannon Crasher Course, a Physics and Pen Drawing. Build a drawing-based car racing game and a projectile-based physics game with explosions.

Course card image for Cannon Crasher
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Physics and Pen Drawing Course

Intermediate Level
100% Online
16 lessons
86 Activities

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Recommended for Ages 9+

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Prerequisites

Turing's Tower

What Kids Learn

  • Reinforce block coding skills
  • Create 50 coding projects
  • Draw colorful artwork with code
  • Use physics to build exciting games
  • Explore game design techniques

How Kids Learn with Tynker

Kids learn on their own with a guided, hands-on approach that individualizes the learning experience. Tynker's online courses provide a complete learning system for your child to master the fundamentals of programming. Tynker's visual programming language makes it easy to learn, and once kids gain proficiency, they can seamlessly transition to Javascript coding within the Tynker learning system. Enroll in one of our plans for unlimited play across all courses.

Game-Based Learning

Tynker's self-guided lessons break down coding concepts while solving puzzles and making cool apps.

Interactive Assessments

Quick practice quizzes and assessment tests evaluate a child's comprehension of subjects taught.

Captivating Topics

There's always something to learn with multiple subjects, projects, and coding languages available.

System Requirements

Online courses require a desktop computer, laptop computer, Chromebook, or Netbook with Internet connection and a Chrome (29+), Firefox (30+), Safari (7+), or Edge (20+) browser. No downloads required. Courses are not supported on tablets.

Minecraft courses and server access is available to verified accounts. Minecraft client for PC or Mac with a valid Mojang account is required for Java server access. Minecraft for Windows 10 is required for Agent Recall, Gears of Time, Mythicraft, and Mind Crafters courses. Content and courses are subject to changes. NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG.

The Stunt Pilot course requires a physical drone and an Ipad or Android tablet (each sold separately). Any airborne Parrot Minidrone such as the Rolling Spider, Night, Cargo, Mambo, or Swing drone can be used.

Lesson image for: Pen Drawing

Pen Drawing

Learn to draw using pen colors and have your racer follow the mouse.

7 Modules:

  • Introduction
  • Follow the Leader Example
  • Follow the Leader Pointer
  • Paint As You Move
  • Draw on Your Own Example
  • Draw on Your Own
  • Quiz
Lesson image for: Follow the Leader

Follow the Leader

Use pointing and turning blocks to track the racer and build "chase games".

9 Modules:

  • Follow the Leader Example
  • Follow the Leader
  • Collect Items Example
  • Collect Items
  • Collect the Orbs
  • Chase Game Example
  • Build a Chase Game
  • Survive the Graveyard Example
  • Survive the Graveyard
Lesson image for: Changing Actor Size

Changing Actor Size

Program the racer to jump over enemy lines by changing its size whenever the spacebar is pressed.

7 Modules:

  • Introduction
  • Jump Enemy Lines Example
  • Jump Enemy Lines
  • Line Hopper
  • Change Size Example
  • Change Size
  • Quiz
Lesson image for: Changing Pen Color

Changing Pen Color

Experiment with pen color and pen size to draw different patterns. Make an Etch-a-sketch like game.

9 Modules:

  • Race Car Example
  • Race Car
  • Doodle Racer Example
  • Doodle Racer
  • Draw an Ice Cream Cone
  • Fun Drawing Example
  • Fun Drawing
  • Etch-a-Sketch Example
  • Etch-a-Sketch
Lesson image for: Detecting Colors

Detecting Colors

Detect colors that Actors touch while moving. Learn to code an explosion and program the racers to explode.

7 Modules:

  • Introduction
  • Explode on Impact Example
  • Explode on Impact
  • Enemy Racers Explode on Impact
  • Detect Color Example
  • Detect Color
  • Quiz
Lesson image for: Avoiding Obstacles

Avoiding Obstacles

Explore several effects and create an obstacle game using X, Y coordinates and direction blocks.

9 Modules:

  • Race Car Example
  • Race Car Controls
  • Escape the Maze Example
  • Escape the Maze
  • Shield Racer
  • Obstacle Game Example
  • Create an Obstacle Game
  • Paint Program Example
  • Make Your Own Paint Program
Lesson image for: Geometry

Geometry

Draw different geometric shapes such as squares and rectangles with your racer using pen drawing commands.

9 Modules:

  • Introduction
  • Trap the Enemy Example
  • Trap the Enemy
  • Draw a Rectangle
  • Change Color Example
  • Change Color
  • Quiz
  • Paint Racer Example
  • Finish Paint Racer
Lesson image for: Game Effects and Rules

Game Effects and Rules

Learn to program game effects like ghosting, elements like portals, and advanced rules.

9 Modules:

  • Game Rules Example
  • Making Game Rules
  • Touching Colors Example
  • Touching Colors
  • Portal Maze
  • Game Elements Example
  • Add Game Elements
  • Portals Example
  • Portals
Lesson image for: The Physics Engine

The Physics Engine

Learn to activate the built-in physics engine and set up gravity. Add multiple Actors and learn to stack them.

9 Modules:

  • Introduction
  • Play the Game
  • Concepts
  • Stack the Blocks Example
  • Stack the Blocks
  • Stack 'em up
  • Make a Structure Example
  • Make a Structure
  • Quiz
Lesson image for: Gravity and Bouncing

Gravity and Bouncing

Adjust the bounciness of an Actor by changing gravity and restitution.

9 Modules:

  • Bouncing Ball Example
  • Bouncing Ball
  • Gravity Simulation Example
  • Gravity Simulation
  • Owl Bounce
  • Gravity Madness Example
  • Gravity Madness Simulation
  • Bug Ball Example
  • Bug Ball
Lesson image for: Static Platforms

Static Platforms

Learn to use the Static and Active blocks to control the effect of physics on Actors.

8 Modules:

  • Introduction
  • Concepts
  • Learn to Make Trick Shots Example
  • Learn to Make Trick Shots
  • Owl Hunt
  • Make the Ball Bounce Example
  • Make the Ball Bounce
  • Quiz
Lesson image for: Basketball

Basketball

Make a Physics-based basketball game.

8 Modules:

  • Basketball Game Example
  • Aim, Animate, Fire
  • Basket Example
  • Set up the Basket
  • Apple Drop
  • Basketball Game
  • Falling Objects Example
  • Falling Objects
Lesson image for: Impulses

Impulses

Learn to use impulse to fire projectiles in a certain direction.

8 Modules:

  • Introduction
  • Concepts
  • Learn to fire Targets Example
  • Learn to Fire Targets
  • Fix the Impulse
  • Get the Dynamite Example
  • Get the Dynamite
  • Quiz
Lesson image for: Projectiles

Projectiles

Program the cannon to fire projectiles at multiple targets.

9 Modules:

  • Static Objects Example
  • Static Objects
  • Physics Cannon Example
  • Physics Cannon
  • Aim the Cannon
  • Physics Projectile Example
  • Physics Projectile
  • Fire the Targets Example
  • Fire the Targets
Lesson image for: Timers

Timers

Use the timer block and keyboard controls to and make precise shots.

8 Modules:

  • Introduction
  • Concepts
  • Prime the Cannon Example
  • Prime the Cannon
  • Precise Shots
  • Quiz
  • Cannon Crasher Example
  • Cannon Crasher Customizer
Lesson image for: Asteroid Pong

Asteroid Pong

Learn to make a multi-player pong game to play with a friend.

7 Modules:

  • Animation and Effects Example
  • Actors with Animation and Effects
  • Advanced Timer Example
  • Advanced Timer
  • Asteroid Pong
  • Timed Game Example
  • Build a Timed Game

Algorithms & Programming

Arrange commands in code to produce desired solutions.

Problem Solving

Evaluate task goals and identify steps to reach them.

Critical Thinking

Analyze and develop logical solutions to problems.

Decision Making

Determine options in the execution of a task with differing outcomes.

Testing & Debugging

Review code to locate and fix errors.

Creativity

Produce varied artistic output using coding and other digital skills.

Interactive Programs

Create a program with multiple moving, visual, interactive parts.

Pen Drawing

Produce artwork by controlling a virtual pen with code.

Math

Utilize arithmetic, algebra, or geometry in a coding project.

Choose a Plan to Accelerate Learning

All plans include access for up to 3 children

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Choose a Plan to Accelerate Learning

All plans include access for up to 3 children

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Quarterly

$30 $12 /month Now $36 billed quarterly cancel any time
60% OFF

Yearly

$25 $10 /month Now $120 billed annually cancel any time
60% OFF

Lifetime*

$780 $312 one time payment 28% savings over Quarterly

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