The hot dog shop, a project made by Thorny Heart using Tynker. Learn to code and make your own app or game in minutes.
Game, Simulator, Art
basic math, simple messaging, miscellaneous, advanced costume handling, simple events, simple variables, simple conditionals, detect conditions, program control, variables, visibility, simple loops, advanced motion, delays, advanced events, text handling, layers, input/output, simple motion, advanced math, cloning, color detection, direction and turning
- The hot dog shop
- instructions- 1. drag the bread to the sausage. 2.look at order. the first symbol will eather be 1x or 2x. this is how many hotdogs the people want. 3. the second symbol is eather -, k, m or km. this represents what sauces the person wants(- no sauce, k kechup, m mustard, km kechup and mustard). 4. if you mess the order up you can throw it in the trash otherwise drag the hotdogs to the tray and drag the order to the green sheet. warning - you only have a certain amount of time to complete each order or the customer will leave. you will be graded at the end of the day. by rainbow butterfly
- till next order jue.
- rainbow butterfly