sky cars

by Humongous Kick

originally from "Sandbox type 1" by Calculating Piano

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Description

sky cars, a project made by Humongous Kick using Tynker. Learn to code and make your own app or game in minutes.

Tags

Game

Concepts

simple events, expert physics, layers, advanced physics, functions, actor properties, platformer basics, platformer automations, variables, simple conditionals, simple loops, simple sound playing

  • #Lines:105
  • #Actors:41
  • #Costumes:64
  • #Scripts:37

Text Snippets

  • ExplosionSpritesheet_01
  • ExplosionSpritesheet_02
  • ExplosionSpritesheet_03
  • ExplosionSpritesheet_04
  • ExplosionSpritesheet_06
  • ExplosionSpritesheet_08
  • ExplosionSpritesheet_10
  • ExplosionSpritesheet_12
  • ExplosionSpritesheet_14
  • ExplosionSpritesheet_16
  • game sound 13 loop

Images

  • background scene - plain grass
    background scene - plain grass
  • background scene - sky
    background scene - sky
  • flag L - FinishLine_320
    flag L - FinishLine_320
  • num - one
    num - one
  • num - two
    num - two
  • num - three
    num - three
  • speed needle - Speed_Needle
    speed needle - Speed_Needle
  • nos needle - Speed_Needle
    nos needle - Speed_Needle
  • effect - splash 1
    effect - splash 1
  • effect - splash 2
    effect - splash 2
  • effect - splash 3
    effect - splash 3
  • effect - splash 4
    effect - splash 4
  • effect - splash 5
    effect - splash 5
  • effect - splash 6
    effect - splash 6
  • effect - splash 7
    effect - splash 7
  • effect - ExplosionSpritesheet_01
    effect - ExplosionSpritesheet_01
  • effect - ExplosionSpritesheet_02
    effect - ExplosionSpritesheet_02
  • effect - ExplosionSpritesheet_03
    effect - ExplosionSpritesheet_03
  • effect - ExplosionSpritesheet_04
    effect - ExplosionSpritesheet_04
  • effect - ExplosionSpritesheet_06
    effect - ExplosionSpritesheet_06
  • effect - ExplosionSpritesheet_08
    effect - ExplosionSpritesheet_08
  • effect - ExplosionSpritesheet_10
    effect - ExplosionSpritesheet_10
  • effect - ExplosionSpritesheet_12
    effect - ExplosionSpritesheet_12
  • effect - ExplosionSpritesheet_14
    effect - ExplosionSpritesheet_14
  • effect - ExplosionSpritesheet_16
    effect - ExplosionSpritesheet_16
  • camera - actor
    camera - actor
  • nos fire1 - FireBreath
    nos fire1 - FireBreath
  • nos fire2 - FireBreath
    nos fire2 - FireBreath
  • boost - speed
    boost - speed
  • oil barrel - oil_barrel
    oil barrel - oil_barrel
  • barrel - barrel
    barrel - barrel
  • barrel1 - barrel
    barrel1 - barrel
  • speed gauge - Speedometer
    speed gauge - Speedometer
  • oil - oil
    oil - oil
  • boost1 - speed
    boost1 - speed
  • boost3 - speed
    boost3 - speed
  • Drawing - Drawing
    Drawing - Drawing
  • actor - actor
    actor - actor
  • actor2 - actor
    actor2 - actor
  • medium ramp3 - Ramp_160x240
    medium ramp3 - Ramp_160x240
  • boost4 - speed
    boost4 - speed
  • Drawing1 - Drawing
    Drawing1 - Drawing
  • actor3 - actor
    actor3 - actor
  • actor11 - actor
    actor11 - actor
  • actor12 - actor
    actor12 - actor
  • actor13 - actor
    actor13 - actor
  • boost22 - speed
    boost22 - speed
  • 24 OURS - 24 OURS
    24 OURS - 24 OURS
  • 24 OURS - Bone Shaker
    24 OURS - Bone Shaker
  • 24 OURS - HW Pursuit
    24 OURS - HW Pursuit
  • 24 OURS - Knight Draggin
    24 OURS - Knight Draggin
  • 24 OURS - Nerve Hammer
    24 OURS - Nerve Hammer
  • 24 OURS - Shark Cruiser
    24 OURS - Shark Cruiser
  • 24 OURS - Super Blitzen
    24 OURS - Super Blitzen
  • small ramp11 - Ramp_160x80
    small ramp11 - Ramp_160x80
  • medium ramp5 - Ramp_160x240
    medium ramp5 - Ramp_160x240
  • actor4 - actor
    actor4 - actor
  • actor14 - actor
    actor14 - actor
  • Award - frame1
    Award - frame1
  • Award - frame2
    Award - frame2
  • Award - frame3
    Award - frame3
  • Award - frame4
    Award - frame4
  • Award - frame5
    Award - frame5
  • Award - frame6
    Award - frame6
  • Award1 - frame1
    Award1 - frame1
  • Award1 - frame2
    Award1 - frame2
  • Award1 - frame3
    Award1 - frame3
  • Award1 - frame4
    Award1 - frame4
  • Award1 - frame5
    Award1 - frame5
  • Award1 - frame6
    Award1 - frame6
  • Award2 - frame1
    Award2 - frame1
  • Award2 - frame2
    Award2 - frame2
  • Award2 - frame3
    Award2 - frame3
  • Award2 - frame4
    Award2 - frame4
  • Award2 - frame5
    Award2 - frame5
  • Award2 - frame6
    Award2 - frame6
  • copper coin - Coin-Copper
    copper coin - Coin-Copper
  • copper coin - Coin-Gold
    copper coin - Coin-Gold
  • copper coin - Coin-Silver
    copper coin - Coin-Silver
  • gold coin - Coin-Copper
    gold coin - Coin-Copper
  • gold coin - Coin-Gold
    gold coin - Coin-Gold
  • gold coin - Coin-Silver
    gold coin - Coin-Silver
  • gold coin1 - Coin-Copper
    gold coin1 - Coin-Copper
  • gold coin1 - Coin-Gold
    gold coin1 - Coin-Gold
  • gold coin1 - Coin-Silver
    gold coin1 - Coin-Silver
  • copper coin1 - Coin-Copper
    copper coin1 - Coin-Copper
  • copper coin1 - Coin-Gold
    copper coin1 - Coin-Gold
  • copper coin1 - Coin-Silver
    copper coin1 - Coin-Silver
  • silver coin - Coin-Copper
    silver coin - Coin-Copper
  • silver coin - Coin-Gold
    silver coin - Coin-Gold
  • silver coin - Coin-Silver
    silver coin - Coin-Silver
  • actor1 - actor
    actor1 - actor