Tilt the screen to move the paddle. Don’t let the ball hit the bottom of the screen!
Game, Animation, Physics Engine, Photo, Storytelling, Virtual Friend, Arcade
expert physics, visibility, simple events, advanced physics, detect conditions, direction and turning, conditional loops, advanced motion, screen bounds, delays, resize actor, simple motion, conditional wait, simple conditionals, input/output, basic physics
- background scene - Sc:ba:space
- background scene - Sc:ba:grid
- Ball - blue ball