simple loops, delays, color detection, screen bounds, basic math, simple drawing, advanced math, simple events, graphic effects, simple motion, input/output, visibility, resize actor, detect conditions, pen color, pen size, direction and turning, variables, simple conditionals, text handling, simple costume handling, simple messaging, conditional loops, program control, advanced events, simple variables
- bottom message box
- seconds until clear.
- dont touch anyone
- hold down to guide your ball. if you touch any of the other colors, you lose. the screen clears every two minutes.
- what’s new? the enemies check more frequently if they’re supposed to be dead.
- background scene - Grid
- you - you
- Cyan Button On - Cyan Button Off
- Cyan Button On - Cyan Button On
- beige - beige
- blue - you
- pink - pink