Hack the Track

by Tiny Crossword

remixed from "Hack the Track" by Calculating Piano

originally from "Sandbox type 1" by Calculating Piano

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Description

Hack the Track, a project made by Tiny Crossword using Tynker. Learn to code and make your own app or game in minutes.

Tags

Game

Concepts

simple events, expert physics, layers, advanced physics, actor properties, resize actor, platformer basics, variables, simple motion, platformer automations

  • #Lines:43
  • #Actors:20
  • #Costumes:27
  • #Scripts:19

Text Snippets

  • Please add a description for your lesson
  • ExplosionSpritesheet_01
  • ExplosionSpritesheet_02
  • ExplosionSpritesheet_03
  • ExplosionSpritesheet_04
  • ExplosionSpritesheet_06
  • ExplosionSpritesheet_08
  • ExplosionSpritesheet_10
  • ExplosionSpritesheet_12
  • ExplosionSpritesheet_14
  • ExplosionSpritesheet_16
  • HW_LoadingScreen
  • Countdown_Window
  • tynker.platformer::change health when collected
  • game sound 13 loop

Images

  • background scene - plain grass
    background scene - plain grass
  • flag L - FinishLine_320
    flag L - FinishLine_320
  • ramp L - Ramp_160x320
    ramp L - Ramp_160x320
  • num - one
    num - one
  • num - two
    num - two
  • num - three
    num - three
  • speed needle - Speed_Needle
    speed needle - Speed_Needle
  • nos needle - Speed_Needle
    nos needle - Speed_Needle
  • effect - splash 1
    effect - splash 1
  • effect - splash 2
    effect - splash 2
  • effect - splash 3
    effect - splash 3
  • effect - splash 4
    effect - splash 4
  • effect - splash 5
    effect - splash 5
  • effect - splash 6
    effect - splash 6
  • effect - splash 7
    effect - splash 7
  • effect - ExplosionSpritesheet_01
    effect - ExplosionSpritesheet_01
  • effect - ExplosionSpritesheet_02
    effect - ExplosionSpritesheet_02
  • effect - ExplosionSpritesheet_03
    effect - ExplosionSpritesheet_03
  • effect - ExplosionSpritesheet_04
    effect - ExplosionSpritesheet_04
  • effect - ExplosionSpritesheet_06
    effect - ExplosionSpritesheet_06
  • effect - ExplosionSpritesheet_08
    effect - ExplosionSpritesheet_08
  • effect - ExplosionSpritesheet_10
    effect - ExplosionSpritesheet_10
  • effect - ExplosionSpritesheet_12
    effect - ExplosionSpritesheet_12
  • effect - ExplosionSpritesheet_14
    effect - ExplosionSpritesheet_14
  • effect - ExplosionSpritesheet_16
    effect - ExplosionSpritesheet_16
  • camera - actor
    camera - actor
  • nos fire1 - FireBreath
    nos fire1 - FireBreath
  • nos fire2 - FireBreath
    nos fire2 - FireBreath
  • Super Blitzen - 24 OURS
    Super Blitzen - 24 OURS
  • Super Blitzen - Bone Shaker
    Super Blitzen - Bone Shaker
  • Super Blitzen - HW Pursuit
    Super Blitzen - HW Pursuit
  • Super Blitzen - Knight Draggin
    Super Blitzen - Knight Draggin
  • Super Blitzen - Nerve Hammer
    Super Blitzen - Nerve Hammer
  • Super Blitzen - Shark Cruiser
    Super Blitzen - Shark Cruiser
  • Super Blitzen - Super Blitzen
    Super Blitzen - Super Blitzen
  • Knight Draggin - 24 OURS
    Knight Draggin - 24 OURS
  • Knight Draggin - Bone Shaker
    Knight Draggin - Bone Shaker
  • Knight Draggin - HW Pursuit
    Knight Draggin - HW Pursuit
  • Knight Draggin - Knight Draggin
    Knight Draggin - Knight Draggin
  • Knight Draggin - Nerve Hammer
    Knight Draggin - Nerve Hammer
  • Knight Draggin - Shark Cruiser
    Knight Draggin - Shark Cruiser
  • Knight Draggin - Super Blitzen
    Knight Draggin - Super Blitzen
  • countdown - HW_LoadingScreen
    countdown - HW_LoadingScreen
  • countdown - Countdown_Window
    countdown - Countdown_Window
  • oil barrel - oil_barrel
    oil barrel - oil_barrel
  • barrel - barrel
    barrel - barrel
  • nos gauge - FuelGauge
    nos gauge - FuelGauge
  • speed gauge - Speedometer
    speed gauge - Speedometer
  • speed gauge1 - Speedometer
    speed gauge1 - Speedometer
  • speed gauge2 - Speedometer
    speed gauge2 - Speedometer
  • oil - oil
    oil - oil
  • Health - frame1
    Health - frame1
  • Health - frame2
    Health - frame2
  • Health - frame3
    Health - frame3
  • Health - frame4
    Health - frame4
  • Health - frame5
    Health - frame5
  • Health - frame6
    Health - frame6