EpicTrack

by Inconsequential Flood

remixed from "EpicTrack" by Zany Asparagus

originally from "Sandbox type 1" by Calculating Piano

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Description

Lol

Concepts

expert physics, simple events, layers, actor properties, resize actor, simple sound playing, simple motion, simple loops

  • #Lines:80
  • #Actors:28
  • #Costumes:26
  • #Scripts:23

Text Snippets

  • ExplosionSpritesheet_01
  • ExplosionSpritesheet_02
  • ExplosionSpritesheet_03
  • ExplosionSpritesheet_04
  • ExplosionSpritesheet_06
  • ExplosionSpritesheet_08
  • ExplosionSpritesheet_10
  • ExplosionSpritesheet_12
  • ExplosionSpritesheet_14
  • ExplosionSpritesheet_16
  • shallowwater tiles
  • HW_LoadingScreen
  • Countdown_Window

Images

  • background scene - plain grass
    background scene - plain grass
  • background scene - Water2
    background scene - Water2
  • background scene - Dirt
    background scene - Dirt
  • num - one
    num - one
  • num - two
    num - two
  • num - three
    num - three
  • speed needle - Speed_Needle
    speed needle - Speed_Needle
  • nos needle - Speed_Needle
    nos needle - Speed_Needle
  • effect - splash 1
    effect - splash 1
  • effect - splash 2
    effect - splash 2
  • effect - splash 3
    effect - splash 3
  • effect - splash 4
    effect - splash 4
  • effect - splash 5
    effect - splash 5
  • effect - splash 6
    effect - splash 6
  • effect - splash 7
    effect - splash 7
  • effect - ExplosionSpritesheet_01
    effect - ExplosionSpritesheet_01
  • effect - ExplosionSpritesheet_02
    effect - ExplosionSpritesheet_02
  • effect - ExplosionSpritesheet_03
    effect - ExplosionSpritesheet_03
  • effect - ExplosionSpritesheet_04
    effect - ExplosionSpritesheet_04
  • effect - ExplosionSpritesheet_06
    effect - ExplosionSpritesheet_06
  • effect - ExplosionSpritesheet_08
    effect - ExplosionSpritesheet_08
  • effect - ExplosionSpritesheet_10
    effect - ExplosionSpritesheet_10
  • effect - ExplosionSpritesheet_12
    effect - ExplosionSpritesheet_12
  • effect - ExplosionSpritesheet_14
    effect - ExplosionSpritesheet_14
  • effect - ExplosionSpritesheet_16
    effect - ExplosionSpritesheet_16
  • small flag - FinishLine_160
    small flag - FinishLine_160
  • small ramp - Ramp_160x80
    small ramp - Ramp_160x80
  • Knight Draggin - 24 OURS
    Knight Draggin - 24 OURS
  • Knight Draggin - Bone Shaker
    Knight Draggin - Bone Shaker
  • Knight Draggin - HW Pursuit
    Knight Draggin - HW Pursuit
  • Knight Draggin - Knight Draggin
    Knight Draggin - Knight Draggin
  • Knight Draggin - Nerve Hammer
    Knight Draggin - Nerve Hammer
  • Knight Draggin - Shark Cruiser
    Knight Draggin - Shark Cruiser
  • Knight Draggin - Super Blitzen
    Knight Draggin - Super Blitzen
  • camera - actor
    camera - actor
  • nos fire1 - FireBreath
    nos fire1 - FireBreath
  • nos fire2 - FireBreath
    nos fire2 - FireBreath
  • oil barrel - oil_barrel
    oil barrel - oil_barrel
  • oil barrel1 - oil_barrel
    oil barrel1 - oil_barrel
  • oil barrel2 - oil_barrel
    oil barrel2 - oil_barrel
  • medium ramp - Ramp_160x240
    medium ramp - Ramp_160x240
  • barrel - barrel
    barrel - barrel
  • barrel1 - barrel
    barrel1 - barrel
  • barrel2 - barrel
    barrel2 - barrel
  • small ramp1 - Ramp_160x80
    small ramp1 - Ramp_160x80
  • oil barrel3 - oil_barrel
    oil barrel3 - oil_barrel
  • oil barrel4 - oil_barrel
    oil barrel4 - oil_barrel
  • oil barrel5 - oil_barrel
    oil barrel5 - oil_barrel
  • small ramp2 - Ramp_160x80
    small ramp2 - Ramp_160x80
  • boost - speed
    boost - speed
  • boost1 - speed
    boost1 - speed
  • countdown - HW_LoadingScreen
    countdown - HW_LoadingScreen
  • countdown - Countdown_Window
    countdown - Countdown_Window
  • speed gauge - Speedometer
    speed gauge - Speedometer
  • nos gauge - FuelGauge
    nos gauge - FuelGauge
  • boost2 - speed
    boost2 - speed