Boxing Match

by tynker - baller

originally from "[[#c7s2.title#]]" by Rigid Finish

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Description

Boxing Match, a project made by tynker - baller using Tynker. Learn to code and make your own app or game in minutes.

Tags

Funny, Game, Sports, Art, Animation, Animals

Concepts

functions, advanced costume handling, simple variables, simple messaging, delays, basic math, simple loops, expert math, variables, input/output, visibility, simple events, video control, direction and turning, miscellaneous, screen bounds, text handling, advanced motion, advanced messaging, simple sound playing, advanced events, simple motion, resize actor, graphic effects, layers, simple conditionals

  • #Lines:201
  • #Actors:8
  • #Costumes:95
  • #Scripts:28

Text Snippets

  • Please add a description for your lesson
  • game sound 13 loop
  • attack-uppercut_0
  • attack-uppercut_
  • Attack-Uppercut_0
  • Attack-Uppercut_1
  • Attack-Uppercut_2
  • Attack-Uppercut_3
  • Attack-Uppercut_4
  • Attack-Uppercut_5
  • Attack-Uppercut_6
  • Attack-Uppercut_7
  • Attack-Uppercut_8
  • body falling thud

Images

  • background scene - boxing-ring2
    background scene - boxing-ring2
  • me - actor
    me - actor
  • me - sumo wrestler
    me - sumo wrestler
  • effect - whap
    effect - whap
  • effect - zonk
    effect - zonk
  • effect - pow
    effect - pow
  • head - coin1
    head - coin1
  • head - coin4
    head - coin4
  • head - coin5
    head - coin5
  • head - coin6
    head - coin6
  • chest - coin1
    chest - coin1
  • chest - coin4
    chest - coin4
  • chest - coin5
    chest - coin5
  • chest - coin6
    chest - coin6
  • feet - coin1
    feet - coin1
  • feet - coin4
    feet - coin4
  • feet - coin5
    feet - coin5
  • feet - coin6
    feet - coin6
  • ape - Attack-Kick_0
    ape - Attack-Kick_0
  • ape - Attack-Kick_1
    ape - Attack-Kick_1
  • ape - Attack-Kick_2
    ape - Attack-Kick_2
  • ape - Attack-Kick_3
    ape - Attack-Kick_3
  • ape - Attack-Kick_4
    ape - Attack-Kick_4
  • ape - Attack-Kick_5
    ape - Attack-Kick_5
  • ape - Attack-Kick_6
    ape - Attack-Kick_6
  • ape - Attack-Kick_7
    ape - Attack-Kick_7
  • ape - Attack-Kick_8
    ape - Attack-Kick_8
  • ape - Attack-Kick_9
    ape - Attack-Kick_9
  • ape - Attack-Kick_10
    ape - Attack-Kick_10
  • ape - Attack-Kick_11
    ape - Attack-Kick_11
  • ape - Attack-Jab_0
    ape - Attack-Jab_0
  • ape - Attack-Jab_1
    ape - Attack-Jab_1
  • ape - Attack-Jab_2
    ape - Attack-Jab_2
  • ape - Attack-Jab_3
    ape - Attack-Jab_3
  • ape - Attack-Jab_4
    ape - Attack-Jab_4
  • ape - Attack-Jab_5
    ape - Attack-Jab_5
  • ape - Get Hit_0
    ape - Get Hit_0
  • ape - Get Hit_1
    ape - Get Hit_1
  • ape - Get Hit_2
    ape - Get Hit_2
  • ape - Get Hit_3
    ape - Get Hit_3
  • ape - Get Hit_4
    ape - Get Hit_4
  • ape - Get Hit_5
    ape - Get Hit_5
  • ape - Get Hit_6
    ape - Get Hit_6
  • ape - Get Hit_7
    ape - Get Hit_7
  • ape - Attack-Uppercut_0
    ape - Attack-Uppercut_0
  • ape - Attack-Uppercut_1
    ape - Attack-Uppercut_1
  • ape - Attack-Uppercut_2
    ape - Attack-Uppercut_2
  • ape - Attack-Uppercut_3
    ape - Attack-Uppercut_3
  • ape - Attack-Uppercut_4
    ape - Attack-Uppercut_4
  • ape - Attack-Uppercut_5
    ape - Attack-Uppercut_5
  • ape - Attack-Uppercut_6
    ape - Attack-Uppercut_6
  • ape - Attack-Uppercut_7
    ape - Attack-Uppercut_7
  • ape - Attack-Uppercut_8
    ape - Attack-Uppercut_8
  • ape - Attack-Flurry_0
    ape - Attack-Flurry_0
  • ape - Attack-Flurry_1
    ape - Attack-Flurry_1
  • ape - Attack-Flurry_2
    ape - Attack-Flurry_2
  • ape - Attack-Flurry_3
    ape - Attack-Flurry_3
  • ape - Attack-Flurry_4
    ape - Attack-Flurry_4
  • ape - Attack-Flurry_5
    ape - Attack-Flurry_5
  • ape - Attack-Flurry_6
    ape - Attack-Flurry_6
  • ape - Attack-Flurry_7
    ape - Attack-Flurry_7
  • ape - Attack-Flurry_8
    ape - Attack-Flurry_8
  • ape - Attack-Flurry_9
    ape - Attack-Flurry_9
  • ape - Block_0
    ape - Block_0
  • ape - Block_1
    ape - Block_1
  • ape - Block_2
    ape - Block_2
  • ape - Block_3
    ape - Block_3
  • ape - Block_4
    ape - Block_4
  • ape - Block_5
    ape - Block_5
  • ape - Block_6
    ape - Block_6
  • ape - Block_7
    ape - Block_7
  • ape - Block_8
    ape - Block_8
  • ape - Block_9
    ape - Block_9
  • ape - Block_10
    ape - Block_10
  • ape - Alert_0
    ape - Alert_0
  • ape - Alert_1
    ape - Alert_1
  • ape - Alert_2
    ape - Alert_2
  • ape - Alert_3
    ape - Alert_3
  • ape - Alert_4
    ape - Alert_4
  • ape - Alert_5
    ape - Alert_5
  • ape - Alert_6
    ape - Alert_6
  • ape - Alert_7
    ape - Alert_7
  • ape - Alert_8
    ape - Alert_8
  • ape - Alert_9
    ape - Alert_9
  • ape - Idle_0
    ape - Idle_0
  • ape - Idle_1
    ape - Idle_1
  • ape - Idle_2
    ape - Idle_2
  • ape - Idle_3
    ape - Idle_3
  • ape - Idle_4
    ape - Idle_4
  • ape - Idle_5
    ape - Idle_5
  • ape - Idle_6
    ape - Idle_6
  • ape - Idle_7
    ape - Idle_7
  • ape - Idle_8
    ape - Idle_8
  • ape - Idle_9
    ape - Idle_9
  • my score - button blank
    my score - button blank
  • ape score - button blank
    ape score - button blank