Animating and Actors

by Spotless Steward

originally from "[[#c3s09.diy.project_name1#]]" by Optimal Desert

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Description

Animating and Actors, a project made by Spotless Steward using Tynker. Learn to code and make your own app or game in minutes.

Concepts

simple events, platformer controls, platformer basics, simple loops, platformer automations, simple sound playing, simple conditionals, miscellaneous

  • #Lines:35
  • #Actors:7
  • #Costumes:3
  • #Scripts:11

Text Snippets

  • SS R1: Exercise 2, Musical Actors
  • Please add a description for your lesson
  • game sound punch 2
  • cartoon scream long
  • tynker.bullet.human
  • body falling thud
  • tynker.bullet.troll
  • tynker.bullet.dragon
  • tynker.topdown.moveset
  • stop this script
  • in attack range?
  • when i receive destoryall
  • stop fireball script
  • when i receive hit
  • when i receive shootheal
  • when i receive heal
  • when i receive rise effect
  • when i receive rain of healing
  • stop heal script
  • when i receive rise effect heart
  • when i receive lightningattack1
  • when i receive stun
  • when i receive lightningattack2
  • calculates if enemy is in ellipse shaped strike zone
  • when i receive cast
  • when i receive electric shot
  • lightning of the arrow
  • when i receive shoot

Images

  • background scene - spooky landscape
    background scene - spooky landscape
  • tynker.bullet.human - b1
    tynker.bullet.human - b1
  • tynker.bullet.human - arrow
    tynker.bullet.human - arrow
  • tynker.bullet.troll - laser red
    tynker.bullet.troll - laser red
  • tynker.bullet.troll - c1
    tynker.bullet.troll - c1
  • tynker.bullet.dragon - airball
    tynker.bullet.dragon - airball
  • tynker.bullet.dragon - fireball
    tynker.bullet.dragon - fireball
  • tynker.bullet.dragon - iceball
    tynker.bullet.dragon - iceball
  • tynker.bullet.dragon - lightningball
    tynker.bullet.dragon - lightningball
  • tynker.bullet.dragon - slimeball
    tynker.bullet.dragon - slimeball
  • tynker.topdown.moveset - fire ball
    tynker.topdown.moveset - fire ball
  • tynker.topdown.moveset - Explosion01
    tynker.topdown.moveset - Explosion01
  • tynker.topdown.moveset - Explosion02
    tynker.topdown.moveset - Explosion02
  • tynker.topdown.moveset - Explosion03
    tynker.topdown.moveset - Explosion03
  • tynker.topdown.moveset - Explosion04
    tynker.topdown.moveset - Explosion04
  • tynker.topdown.moveset - Explosion05
    tynker.topdown.moveset - Explosion05
  • tynker.topdown.moveset - Explosion06
    tynker.topdown.moveset - Explosion06
  • tynker.topdown.moveset - Explosion07
    tynker.topdown.moveset - Explosion07
  • tynker.topdown.moveset - Explosion08
    tynker.topdown.moveset - Explosion08
  • tynker.topdown.moveset - purple ball
    tynker.topdown.moveset - purple ball
  • tynker.topdown.moveset - RedLabel
    tynker.topdown.moveset - RedLabel
  • tynker.topdown.moveset - Fireball-1
    tynker.topdown.moveset - Fireball-1
  • tynker.topdown.moveset - Fireball-2
    tynker.topdown.moveset - Fireball-2
  • tynker.topdown.moveset - Fireball-3
    tynker.topdown.moveset - Fireball-3
  • tynker.topdown.moveset - Fireball-4
    tynker.topdown.moveset - Fireball-4
  • tynker.topdown.moveset - broken arrow
    tynker.topdown.moveset - broken arrow
  • tynker.topdown.moveset - arrow
    tynker.topdown.moveset - arrow
  • tynker.topdown.moveset - heart3
    tynker.topdown.moveset - heart3